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Did you ever consider offering some UI components beyond those that are included in the very first pack of this series

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Actually no, but if you have any proposals or suggestions then write them to me in the comments.

It would be really amazing to have a set of pannels, buttons and sliders. Maybe even a circular progress/health bar.

In addition to the above, it would also be cool if you could consider expanding the icons for upgrades like reload time increases. I could see things like damage increases and generic stuff like luck.

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Thanks for the ideas, I'll see what I can add for future packs

Thanks for considering it, looking forward to it.

Hello, 

Your asset packs are outstanding!  I have looked at others by many, many other creators, and there are some nice ones out there, but I really love your creations and art style.  Keep up the great work!

I do have one question for you:  For the gun assets, what does the blue circle icon to the left of each gun image represent?

Also, any idea how many more environment/character packs you plan to do for this series?

I am currently learning Game Maker to hopefully create a fun side-scroller game and already purchased your robo assets to help with my learning (using your assets as I learn how to make a platform game as well as for studying what makes great pixel art).

I will definitely be picking up at least one of these assets pack too.  Even though it caters more for a semi-above game, I think some of these assets will still work as I learn doing a side-scroller.

Offering a pack bundle at one point would be cool.

All the best!

HI, I am very happy that you appreciate and support my assets. I hope my resources are really useful to you in developing your project, (hope to see something when it's finished 😉). As for the blue symbol next to the weapons, they are the weapon's fire modes: full auto, single shot or burst. The series will include other levels and characters, but I can't tell you the precise number of packs.

Lets goooo! ♥